Jedi Knights in SWTOR can become one of two advanced classes at level 10, a Guardian (Tank / DPS Class) or a Sentinel (Melee DPS Class). The Sentinel uses two light sabers to do high melee dps. Sentinels have three trees to choose talents from: Watchman (DPS tree), Combat (DPS tree) and Focus (a shared DPS tree shared with the Guardian Class).
Below I will list the best sentinel builds to use for your jedi knight so you do not have to waste valuble play time figuring out what jedi sentinel builds work :)
If you wish to submit a sentinel build please email it to admin@sentinelbuilds.com. When you email in your build please have a link to your build, clearly list what it is for and any other relevant information I should know about this sentinel build.
The changes that effect the Jedi Sentinel in patch 1.2 are as follows:
-Awe no longer costs Focus to activate.
-Dispatch can now be used on targets at or below 30% of maximum health (up from 20%).
-Force Kick no longer costs Focus to activate.
-Master Strike can no longer be interrupted.
-Force Leap now places a "root" visual effect on the affected target.
-Master Strike damage has been increased by approximately 15%.
-Crippling Throw's "Trauma" effect can no longer be cleansed.
-Force Camouflage now additionally reduces all damage taken by 50% while active.
-Pacify no longer has a Focus cost and is no longer limited by the global cooldown.
-Transcendence now affects all Operation Group members.
-Zen (while in Ataru Form) now additionally reduces the Focus cost and global cooldown of Cyclone Slash.
Watchman
-Focused Pursuit has been replaced by Focused Leap, which increases the Focus generated by Force Leap.
-Force Fade no longer grants damage reduction while Force Camouflage is active. It now increases the duration of Force Camouflage by 1 second per point and increases the movement speed bonus of Force Camouflage by 10% per point.
-Inflammation now applies a 50% movement speed reduction (up from 30%).
-Valor is now located in Tier 1 of the skill tree and has replaced Quick Recovery.
Combat
-Ataru Form damage effects (procs) now deal weapon-based damage instead of Force-based damage. The overall damage of these effects has been increased by approximately 10%.
-Ataru Form now correctly triggers when fighting very large targets.
-Fleetfooted now additionally increases the movement speed bonus granted by Transcendence by 15% per point.
-Temperance has been replaced by Stagger, which increases Force Leap's immobilize effect.
Focus
-Felling Blow is now a 3-point skill with the same overall effect. The effect now lasts 20 seconds (up from 15).
-Force Exhaustion's cooldown has been reduced to 18 seconds. Its overall effect is unchanged.
-Gravity now specifically affects Leg Slash and Force Exhaustion.
-Inner Focus has been redesigned. It now requires 2 points in Singularity and causes Zen (while in Shii-Cho Form) to immediately grant 2 stacks of Singularity per point.
-Master Focus now increases the damage of Master Strike instead of affecting Force Stasis.
-Singularity's buff effects now last 20 seconds (up from 15).
-Swelling Winds is now located in Tier 1 of the Focus skill tree. It increases the damage dealt by Force Sweep and Cyclone Slash and reduces the cooldown of Force Sweep.
-Unwavering Focus has been removed from the game.
-Zealous Leap now immobilizes the target for 1 second.
-Zephyr has been replaced by Zephyrean Slash, which allows Slash critical hits to have a chance to refund 2 points of Focus while the Sentinel is in Shii-Cho Form.
Sentinel Builds that focus on the Watchman (DPS tree) will be listed here.
31/3/7 - Sentinel Watchman Build
- This looks like it will be the cookie cutter build for DPS, updated for 1.2
31/5/3 +2 - Standard Watchman PVP Build
- Standard PVP spec for Watchman. This spec has 2 extra points that can be placed in either:
Force Fade, Defensive Roll or Stagger
If you want to incorperate Master Strike you can also take Master Focus.
Sentinel builds that focus on the Combat tree(Healing tree).
3/34/2 +2 - Sentinel Combat PVP Build
- This is the base spec that should be used for marauders for carnage sith marauders for pvp. This build has 2 points left over that can be used for: Valor but other options include Stagger, Steadfast or Decimate
2/32/7 Sentinel Leveling Build 
Sentinel builds that focus on the assault tree(DPS tree) will be listed here.
2/2/31 +6 - Rage Smash Build
- This is a smash build with 6 extra points that can be put into different talents.
5/4/31 +1 - Focus Build
- This is an alternate focus build, with more focus on Slash and less on defense, with 1 extra point that you can put into what you want.
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